I/O — post, warn, report
| CL++ | Luau | Use |
|---|---|---|
post(...) | print(...) | normal output |
warn(...) | warn(...) | recoverable problems |
report(...) | error(...) | stop the thread |
post("ok");warn("careful");report("failed");Legacy C++ streams still parse: cout << "hi" << endl — each << is another argument, endl ends the line. Prefer post.
There is no scanf. Game data comes from Instances, DataStores (via Cluaupp/DataService), and signals.
See Builtins. Next: Roblox instances.